#include <iostream>
#include <vector>
#include <vgl/vgl_point_3d.h>
#ifdef _MSC_VER
#  include <vcl_msvc_warnings.h>
#endif
#include <vbl/vbl_array_3d.hxx>
typedef std::vector<vgl_point_3d<double> > vpt;
VBL_ARRAY_3D_INSTANTIATE(vpt );
